Knight

Overview
Knight is a job class focusing on defense. Knights are defined as Kuriyama’s tanks, and are able to receive the same massive amount of damage that they are capable of doing. Knights are highly beneficial in a group of soldiers, as their defensive techniques are able to protect allies, more and more as their experience grows. Barrier creation and rejection shields, alongside other light based defensive maneuvers and techniques, are what a knight will learn to master in offense and defense. Knights value justice, honor, and good morals.

Abilities (by level)
Page Squire
 * None
 * Front Guard
 * Guards an area in front of the user from a projectile or physical attack for a brief period.

Knight
 * Def. Buff 1
 * Slightly raises the defense of 1 ally
 * Full Guard
 * Guards all around the user in all directions from projectiles and physical attacks.

 Centurion
 * Def. Buff 2
 * Raises defense of self or 1 ally
 * Ravage 1
 * Slightly boosts attack stat. Light. 
 * Full Guard
 * Guards all around the user in all directions from projectiles and physical attacks. Light.


 * Def. Buff 3
 * Sharply raises the defense of self or up to 3 allies. Light.


 * Ravage 2
 * Boosts phys. attack stat of user. Light.

Paladin Breakthrough
 * Full Cover
 * Can survive massive amount of damage if on weakened ally’s behalf. Passive. Light.
 * Full Guard
 * Guards all around the user in all directions from projectiles and physical attacks. Light.
 * Resistance
 * Blocks Mystic-Type attacks and projectiles. Light.
 * Def. Buff 4
 * Massively raises the defense of self and all allies. Light.
 * Ravage 3
 * Sharply Boosts phys. attack stat of user. Light.
 * Full Cover
 * Can survive massive amount of damage if on weakened ally’s behalf. Passive. Light.
 * Diamond Shield
 * Temporary invincibility for self and allies.